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Programming Lego Mindstorms NXT

ebook
Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL.
For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence
  • a how-to guide for programming your robot, using NXT-G and Microsoft VPL
  • ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act
  • flowcharts and data flow diagrams are used to illustrate how to develop programs
  • introduces basic programming structures

  • Expand title description text
    Publisher: Elsevier Science

    Kindle Book

    • Release date: April 18, 2011

    OverDrive Read

    • ISBN: 9780080569963
    • Release date: April 18, 2011

    EPUB ebook

    • ISBN: 9780080569963
    • File size: 5207 KB
    • Release date: April 18, 2011

    Formats

    Kindle Book
    OverDrive Read
    EPUB ebook

    Languages

    English

    Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL.
    For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence
  • a how-to guide for programming your robot, using NXT-G and Microsoft VPL
  • ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act
  • flowcharts and data flow diagrams are used to illustrate how to develop programs
  • introduces basic programming structures

  • Expand title description text